The 3D Web
05 December 2014
Over at Silverink Towers we sense a real buzz about the new 3D technologies emerging in Web design
Let's get it out there: we've always been nuts about 3D. From VU-3D on the ZX Spectrum, through MS-DOS 3D Studio to today's photo-realistic CGI, we've always been there. And now, as proud new owners of Oculus Rift Developer Kit 2, we feel we're about to complete a circle.
We've spoken before about how WebGL is finally bringing de facto 3D standards to Web design. We can now create photo-realistic 3D environments in your Web browser, interact with your mouse and kick-off pre-rendered sequences and interactions.
Sound is another key element in VR. Marriott Hotels recently added sonsory immersion to the Rift, creating a Teleporter. Add some means of tactile control - Microsoft's Kinect and Leap Motion are moving fast in this virtual space - and we finally get to be Tom Cruise in Minority Report.
I mentioned closing a circle. This isn't the end of a path: we are starting anew in fresh 3D environments. Whether developing immersive real-time-render Oculus installations using Unity 3D / Unreal Engine, or designing bleeding-edge WebGL CMS for Social websites, it feels we're running over brand new ground in comfortable old shoes.